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Cocos2d-x Cookbook By Akihiro Matsuura
2015 | 254 Pages | ISBN: 1783284757 | EPUB, MOBI, PDF | 28 MB
Over 50 hands-on recipes to help you efficiently administer and maintain your games with Cocos2d-x
About This Book
Build exciting games, apps, and other cross-platform GUI based interactive programs with Cocos2d-x
Explore the nitty-gritty of the latest Cocos2d-x on the block, version 3.6
A step-by-step guide that shows you the functionalities of Cocos2d-x followed by an explanation of how they work
Who This Book Is For
If you are a game developer and want to learn more about cross-platform game development in Cocos2d-x, then this book is for you. Knowledge of C++, Xcode, Eclipse, and how to use commands in the terminal are prerequisites for this book.
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